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Types of Throws

There are three basic types of throws in ultimate. The clockwise spin, the counterclockwise spin and the upside down throw. Being able to execute all three is crucial to being a successful thrower. Each throw has a gradation of release angles that determine the direction and shape of the flight. It is key to be able to throw with many different release angles. Try to remember that any throw is better with more spin.

 

Practicing throws

This is the first step to acquiring the throws you need. The most successful methods of practice include careful repetition combined with slight variation over time.

 

Grips

There are two basic grips for each throw which can generally be categorized as power grips and control grips. Power grips squeeze the disc tightly and are best for speed, distance and maximizing spin. Control grips are best for achieving quick releases and difficult release angles.

 

Throwing while Marked

The keys to throwing while covered by a marker are to plan, pivot and fake. Ideally you will know the throw you want, especially if you have prior communication with the cutter. You can then plan a series of fakes and pivots (3 is a good number, remember the triple cut?) to get off the throw you want. Short pivots and quick fakes can be combined to give the illusion of a serious throw attempt. These can then be whipped into another throw while the marker is still shifting to cover your fake. Pivoting should be done with bent knees to maintain balance and power. Avoid large steps and leaning as they limit your potential for changing direction. One key to getting the throw you want is to step past the marker on your last pivot. This cuts the maker off from your release so you have a free throw

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